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3D Projects
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Feast
Date: February 2011
Engine: Unity
Role: Programmer (Enemy AI), Designer (Enemy Abilities), Writer (Flavorful Game Documentation)
Project Status: Complete
One of ten RPI games chosen to compete against other schools in RPI's Gamefest, May 2011 alongside Rail Brawler
Web: Feast home page
Factory of Steam
Date: February 2010
Role: Programmer (Multiplayer and Puzzle Level), Designer (Puzzle to Shooter interaction), Writer (Flavor Advertisements)
Engine: Unreal Development Kit
Project Status: Complete
Honors: Factory of Steam won third prize at RPI's GameFest in Spring 2010.
Rail Brawler
Date: September 2010 - May 2011
Engine: Unreal Development Kit
Role: Programmer (Pose Tracking with Kinect, Wii Mote and Kinect integration with UDK)
Project Status: Complete
One of ten RPI games chosen to compete against other schools in RPI's Gamefest, May 2011
MurderAtTheMansion
Date: Fall 2009
Engine: Panda 3D and Twisted Python
Role: Programmer (Multiplayer), Designer (Asymmetric Multiplayer Interactions)
Project Status: Complete
First ever multiplayer Game Development I final project