Feast
Date: February 2011
Engine: Unity
Project Status: Complete
One of ten RPI games chosen to compete against other schools in RPI's Gamefest, May 2011 alongside Rail Brawler
Web: Feast home page
Contributors: Yuting Lian, Christopher DiPastina, Paul Dipastina, Nicholas Coppola
Gameplay Video (Complete with Music)
Feast is an augmented-reality predator/prey game where the player takes the role of the Dragon anti-virus program as it hunts bugs in a computer system. Each of the "bugs" have special abilities that emulate the behavior of computer viruses (digging in, spreading chaos or attacking when you get too close). Avoid triggering their defenses and keep eating or you will face deletion as well! This game was made for Android phones using the latest Snapdragon processors and is scheduled for release on the Android Marketplace Soon!